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- on startMovie
- if not soundBusy(2) then
- sound playFile 2, "@:9-10"
- end if
- repeat with i = 11 to 26
- set the cursor of sprite i to [109, 110]
- end repeat
- repeat with i = 31 to 36
- set the cursor of sprite i to [109, 110]
- end repeat
- end
-